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I’ll throw in my balancing suggestions:
Red
Dragonbreath ~ Bonus damage decreased from 75% to 50%.
Banner Breaker ~ Chance of success increased from 25% to 40%.
Primal Power ~ Damage bonus increased from 45% to 55%. (Actual effects outclass it :P)
Chuck
Twin Lightning ~ Bonus damage decreased from 50% to 40%, Chance of success decreased from 60% to 55%.
Time Jump ~ Chance of success increased from 10% to 15%.
Matilda
Cleansing Light ~ Chance of success increased from 35% to 50%.
Nature’s Blessing ~ Chance of success increased from 20% to 25%.
Bomb is fine.
Blue’s
Shadow Steps ~ Chance of success increased from 10% to 15%.
Banner
Mighty ~ Damage boost increased from 10% to 15%. (The fact that several set flags boost damage as much as this sets bonus doe’s makes it outclassed. It’s also under used.)
Emblems
Time Jump ~ Chance of success increased from 10% to 15%
Underdog ~ Damage and health bonus increased from 40% to 60%. Now only works by entering the battle with 2 birds. If only 1 bird enters the battle, damage and health is boosted by 150%.