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@graugeist
Even if it were “too strong”, there is nothing wrong with that. It’s one bird out of a 3-bird team. And everybody gets one of the pieces in a few weeks, so there’s only the one offhand piece to chase, where Valiant required a top and bottom.
And 30%? Sure, it’s better than nothing, but why 30%? Why not 50%, or 40%?
But my biggest issue with the thing is, if Rovio decided to nerf it, then they still need to match the description to the effect.
And back to Valiant, I am seeing more non-Valiant in 50/12 play. For whatever reason.