Home › Forums › Angry Birds Epic Forum › Create your own headgear › Reply To: Create your own headgear
Red: Templar
Smiting Strike: Deal 120% to target foe and apply Smite for 3 turns. When that foe attacks, that foe is damaged for 25% of its outgoing damage. This punishes a foe for attacking.
Astral Shield: Give all allies a shield that lasts 2 turns that absorbs damage equal to Red’s CURRENT health. If a foe breaks this shield before it expires, that foe takes damage equal to what the shield started with. So if Red uses this at full health and a foe breaks the shield on an ally, you can bet that foe will be KO’d.
Chuck: Stormcaller
Jagged Lightning: Strike all foes for 45% damage. Foes with the broken armor debuff take double damage. Pairs well with Skulkers.
Static Shield: Give Static Shield to an ally for 3 turns. When a foe attacks this ally, Static Shield strikes all foes for 15% damage, and the attacking foe takes 25% more damage for 3 turns. Basically the Retaliate emblem plus an effect similar to Stone Guard.
Matilda: Mender
Siphon Health: Attack a foe for 150% damage. For 3 turns, any healing on this foe is transferred to an ally with the lowest current health. Certain wizard pigs have an effect similar to this.
Revive: Give an ally a Revive buff for 1 turn. If that ally is KO’d within the next turn, that ally is instantly healed to 100% health.
Bomb: Buccaneer
Parrley: Attack a foe for 90% damage. For 2 turns, this foe’s actions have a 20% chance to fail. (not cause damage, buffs won’t apply, etc)
Keen Eyes: Buff all allies for 3 turns. Those allies have +25% chance to crit, dealing x1.5 damage.
Blues: Engineers
BoomerWrench: Attack a foe for 60% damage. The wrench will return during the enemy’s next turn, dealing another 60% damage. Similar to a one-turn venom attack.
Explosive Bots: Give a shield to all allies that absorbs one attack. When that shield is destroyed, it explodes, dealing 60% damage to all foes. Vengeance emblem turned into a skill.