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@mvnla2 Thanks for the report. I don’t have a clear answer on exactly what happened. I will try to push for making an effort to bring some improvements to this. Your report is useful for tracking down any bugs that might still occur. I appreciate it.
Generally, the score for a room (complete destruction) is calculated like this: 100k * BirdLevel, plus any extra score from strike or birdie (and headpops). So destroying every single block, pig and everything else in a room with one single level 6 bird should give 625,000 points (600k from destruction and 25k for the strike). There might be small deviances from this because of different reasons (causing approx +/- 10k points)***.
Q: So how did the opponent clear the 4th room without increasing their score?
A: There is no way of telling if your opponent cleared a room. Each time you throw a bird, your opponent throws a bird. You are synchronized in terms of throws, not rooms.
Q: Why did the destruct meter increase 0.2 when there was no increase in score?
A: Good question. Honestly I have no idea how this would happen.
*** (Technical detail) The deviance comes from that the score multiplier a bird gives is not updated until after it has impacted. This means that for the very first block a bird destroys, the multiplier from the previous bird might still be active (or even be 1.0 in the case of the absolute first bird thrown). Scoring a strike in the first room (which had 38 blocks and pigs) with a level 3 bird actually gave me 319,672 instead of 325,00. It doesn’t affect the end score that much I guess, but I’ll try to get around to fixing this at some point.