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It’s not that I have especially good strategy – it’s that I find these to be very helpful in a variety of situations.
Paladin does constant spot healing as long as he is attacking. That is a really good ability when you’re clearing a Cave or doing a Dungeon or other PvE / PvM. Paladin isn’t great for Arena, but he’s still quite good.
Wizard is also generally good, doing a solid hit on the primary, and decent splash on 3 other targets. As you tend not to have 5+ targets very often, he’s very good for damaging. If he has a healing wand, he takes care of himself.
Spies is the other counterpart with a good solid hit on primary, and a fair splash on everything else. Again, a good hitter. And he sets up a multi-turn passive heal – also good.
Sea Dog just tags along and hits and hits, but you really need Scissors to make the most of him.
I see these as backbone birds that you can mix-and-match pretty early and pretty effectively. And they are good late game, too.