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@cognitive
I feel the water heroics are nowhere as ‘fluid’ (ta-dah) as in other Angry Bird games where it was introduced. I did really well on the other game (regular AB? can’t remember) but here it’s a challenge to even get the bird to go anywhere underwater.
I wonder if the physics engine has anything to do with it – I tried playing regular AB and the physics was nowhere near what I remember it was, and likewise, nowhere near AB2.
It also feels that as time goes on, the birds are getting ‘weaker’ overall and are unable to cover long distances to the level they used to in the past.