Reply To: AB 2 Glitches and Bugs

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Sutekh137
@sutekh137

@bankler

Just saw new levels open up *sigh* and wanted to reiterate what isn’t really a bug or glitch but is what I see as a large issue: Please stop releasing new levels every two weeks.

I thought I was alone in my desire for LESS content, but have seen several other players make the same comments recently. Additionally, there are lots of players who admit they don’t even bother with the campaign levels and are growing bored of the Arena (or are too daunted by FIVE HUNDRED levels to even start). Here’re the problems with all these new levels churning out so fast:

— It is simply too much to keep up with. If someone wants to be competitive in the Arena, 20 new levels every 14 days is a LOT. We’re fatigued. Wouldn’t you be? I’m a pretty good player and it still usually takes me close to a week to find the time (and motivation) to tackle 20 new levels. That means I play for a week and then get just one week off to concentrate on the Arena or simply take a break. No other game I have ever played grinds out such a treadmill of a game (though I don’t doubt they are out there).
— The levels are so, so, so same-y. There’s nothing new here. No new spells, no new birds, and rarely is there a new dynamic (green slime, portals, water…). Some entire sets of forty levels have simply been re-hashes of previous cities, in fact. If you aren’t going to create something new, why keep churning out garbage? We can tell that a computer somewhere is designing these levels, and the levels come off as soulless and random. Contrast that with MEANINGFUL content you guys brought to subsequent releases of AB, Rio, and Space. I WANTED to tackle those new levels because each one was FUN.
— Daunting to new players. Has any new player actually come to Rovio and said, “Yeah, I’d like to play Angry Birds 2, but there’s just not very much content, so I’ll pass.” Has any existing player said “More new levels please, even if they are just more of the same!”. I haven’t seen a single plea on these boards for more levels or more difficulty. What I HAVE seen are pleas to SLOW DOWN the releases and make them more distinct/fun.

The bottom line is that I grimace every time I see new levels now (and I’ve been grimacing since last November). Do you really want hard-core, loyal players grimacing at your game? I either play a Rovio game to completion or I uninstall it. There’s nothing in between because there is very little joy to each specific level. Each one is the same as the last, and all I wonder is whether or not I’ll have to buy a continuation to make it through some monstrous six-roomer.

This isn’t fun. Please, please tell whoever you can at Rovio to knock this off. Or, at least take a poll from users on whether or not releases are too fast, too slow, or just right. And then take the results to heart.

Thanks,
sutekh137