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@suikyo I believe in the “old system”, gold was called Master Class (I could be wrong), my point being these were converted into the new numerical Mastery based on what level (bronze, silver, gold) you had reached with a particular class, so if you had been playing for a while, not many of your birds would be Mastery 2, especially favourites.
There certainly is scaling of opponent strength, but it most definitely in not in any correlating lineal fashion. I’m sure most of us remember encountering certain pigs for the first time and being slaughtered (shogun, anyone?), but this just meant strategy had to be examined, or simply one’s birds were not quite powerful enough yet to win. So we’d replay levels, Level up and try again. I don’t know if Event enemies are significantly harder to defeat than “regular” story-mode enemies at lower levels (these Events did not exist when I was at low level), but I would think the same holds true. One simply cannot expect to have the freedom to play the same way when at the lowest Level/Mastery as compared to the maximum.