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The old arena might have had its problems but the latest one is downright terrible. Sorry Rovio, despite you thinking it’s an actual improvement, it’s not. It might be an improvement to your wallet I guess but for how long? Once people stop playing and the paying customers realize that it’s completely pointless to compete in the arena, you will be left with a crippled player base.
There is no incentive in playing the arena. Only the top 3 players advance to the next league and to be in the top 3 you most certainly have to spend gems. And that’s alright because ultimately you need to generate some income from a free 2 play game however what reward do the top players get? A couple of gems (which probably translates to a negative amount since you need to spend much more than you get) and the privilege to do it all over again in an “upgraded” league that is identical to the previous one.
Alright I haven’t signed up to rant without giving any suggestions so here goes:
- Bring back the old arena..
Why was the old arena better? Mainly because there was a reason to play it. You’d receive a decent amount of feathers every day and there was a reason to get in a higher league since you’d receive an increased amount of feathers based on your current league. - No way, we’re not doing that!
I know what you’re thinking, just let me explain. You don’t have to replace the current system, just improve on it. Currently a tournament lasts a week and the rewards are non-existent so I propose that each tournament should have 7 rounds. Each round lasts a day and would work in a similar fashion as the old arena. You get a point for beating an enemy and at the end of the day you receive a score based on how many enemies you’ve beaten that day, you could use the current star system or change it slightly (1st place – 15 points, 2nd place – 14 points and so on). At the end of the tournament the top 3 people advance to the next league, bottom 1-3 get demoted. - Give feathers based on your daily score.
The current way of gaining feathers is terrible. You don’t receive them automatically, you have to notice the tiny red sign which is easy to miss and there’s a 24 hour cooldown from the moment you got your last daily feathers which means that depending on when you play you might not even be able to get your “daily” free feathers at all. All this can be fixed by giving players feathers based on their position in the current round, similar to the way the old arena worked. Higher league means a larger amount of feathers. - Get rid of the star level system.
Correct me if I’m wrong but the only point of having a star level is to get bonus daily feathers (10 + Star Level). If you’re gonna implement the suggestion above then this system is unneeded. Oh and we get a chest every level up which frankly we can live without. - Increase the cost of timer skip.
Say it costs 10 gems to skip the timer, increase it by 5 gems with each skip and reset it daily. The game should be fair to everyone, what’s fun in competing against someone richer than you? - Show score of enemy player on your current round
This has been said before and you’re probably already working on a fix but I thought I’d mention it anyway. Evening the cards in the beginning does not make the ending more exciting. We want to know what the enemy’s score was when they finished the round we just cleared so we can compare how well we’re doing. Also show which cards and the number of cards they used to beat the level.
That’s about it in regards to the arena however I have a few more points to say about the game in general:
- The new scoring system ruined the game.
Why, just why? Revert this as soon as possible before it’s not too late. While I do think the new scoring system is great in the arena, keep it there! The normal levels did not need this change. While getting 3 stars before was a challenge in itself, now you are basically guaranteed 3 stars as long as you finish the level, granted your birds are upgraded a couple levels. The old system rewarded skill and getting strikes and birdies was actually necessary as opposed to just destroying as many building as possible like it is now. And what’s the point of trying to get a high score if it’s gonna be obsolete once you level up a bird? Nope, not gonna redo all the levels. We never asked for this and we don’t need it. - The chests on the map.
The amount of feathers they give is insulting. I’d rather not want to collect these chests than to be disappointed each time I open one. There aren’t that many chests on the map, you could at least double the amount they give to 40-50 if you don’t want to give us 100, like a red gift would. - Quick navigation.
Whether you want to go and play the newest levels or jump back and 3 star a level that you might have missed, navigation is a pain. We should be able to jump between worlds in 1 touch. - Bring back the statistics page.
Or at least show how many stars we had obtained on the normal levels (e.g. 1259/1260). We used to be able to see our total number of stars and pigs popped but that page was removed in an update. - Spice up the game.
Give us something to collect. Red has a crown, why not let us customize our other birds? You could give random headwear for doing tasks, 3 star-ing worlds, reaching a new league, hidden in levels, you name it.
I might sound very displeased and I think many others share the same feeling but I hope that at least some of my suggestions will help in improving the game. Sorry for the tl;dr wall of text.