Reply To: Arena Season 5

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Anonymous

@pointless
I don’t really get where you’re coming from about Witch. Her healing ability wouldn’t be any better at a higher mastery. The only differences would be her max health and attack power. Attack power doesn’t really matter if you’re primarily using her for banner healing. I guess max health matters, to the extent that the opponent birds might be able to knock her out slightly more quickly.
Anyway, my point is to use her for banner healing almost exclusively. Assuming your banner is around 20,000 health, that’s 4,000 for the first heal and 4,800 for any subsequent heals (as long as within three turns of the most recent one, since it’s 20% of the new/higher max health). And if you use the Sweet set, these figures are increased by an additional 50%, so we’re talking about 6,000 and 7,200 healing in consecutive turns! If that’s not enough to keep you afloat against even the tougher teams, then I don’t know what to tell you. The only issue is an opponent with a Weakness emblem, as far as I can tell (I typically just Piggy McCool right past those).
And for the record, I’m level 50 too, and my birds are only mastery level 6, 7, and 8, and using Witch still generally works well for me, regardless of opponent. I should add that I typically also use Rogues, and force my enemies to attack my banner (so I also Piggy McCool away from Chucks with Mana Sets). I rarely even try to knock out the enemy birds, and just focus on the banner. It’s three stars almost every time. I’ll admit I haven’t un into many Sauire sets like you seem to have, but since I don’t try to KO birds in the first place, it wouldn’t matter all that much!