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The way I think the Arena works is that you’re seeing someone else play some other sequence of levels. Typically the opponents seem to have multi-structure levels as the first two to create a false sense of suspense with your othem far ahead overall (further than would be possible with levels I’m facing). In that sense Arena is the same it always was: you’re trying to beat a score. Now you’re just trying to beat an unknown (until 5-6 levels in) score.
I understand they want people to use gems to play the Arena more often, but also it seems that people who are ahead get tougher scores to beat for a kind of rubberband AI (many racing games make people behind you artificially faster to create more exciting races) effect.
The previous arena implementation felt more genuine for sure.