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The game requires a four in a row (yes, a row), not some other possible configuration for triggering a sabotage (same goes with a fever). I haven’t checked attack/defence values obtained for making a L or T, but I assume that you get more attack and defence from making a non-fever 5-match than with an ordinary sabotage (ignoring 4-match panel removing effect at./df. gains). I still have to admit that some things are not right, for example, you should be able to get some bonus for matching 5 in some unusual way (it should trigger a 4-match effect). Also, a problem I see often is panels falling down and matching themselves before they reach the bottom (when I could have gotten a much better result), or in bonus time where the random panels removals erases panels before they have time to settle, OR when you match 5-in-a-row during bonus time and you only get a match. Also, it sometimes occurs that when panels land after falling, they lign up to make 4 or more, but not all of the panels get removed together, which is really annoying – a lost fever mode.
(Off topic)Other matching issues include that Red’s effect has the problem of taking away all angry panels currently on the screen along with all the normal Red panels, and if you match 4 Red panels, then match 5 with Red, the angry panel will be almost useless because there are would only about 4-10 Red panels on the screen (not counting increased panel appearance). In other words, you can’t use multiple Red angry panels at the same time. And have you ever seen a Stella match-4 shove an angry panel off the screen?