Home › Forums › Angry Birds 2 Forum › Is it just me or are all levels after 155 or so insanely difficult › Reply To: Is it just me or are all levels after 155 or so insanely difficult
As I said, once you reach a certain level of “skill”, mainly with experiential factors you can count on one hand (Blues take out glass, Silver’s good at stone, clear front tower to make way for Chuck against wood…), and after that there is no “getting better”. There’s randomness. Did you read my postscript? I played the exact same level 10 or 11 times in the exact same environment on the exact same device with the exact same mental faculties and hand/eye coordination. For nine runs, I barely even saw the last room (twice). Then, on the tenth try, doing nothing different, I had NINE cards left after obliterating almost every block in every room (had a pretty high score, too).
How is that not luck-based, “dumb” or otherwise? I’ll counter your final statement by saying: “Good players who attribute their AB2 success to anything BUT luck are delusional.”
I’m only stating things this way (and it is just my opinion, obviously) because other Rovio games clearly, clearly require true skill. For one thing, the original AB offers no help for seeing how your bird is going to fly. Some ABSW2 levels have you select your own birds every step of the way (though “Last Chance” strategy blows skill away there — what is your opinion on LCS? Do you call that “skill”?). AB Space requires figuring out how gravity is going to affect trajectories. These are true skills to be learned beyond simply knowing which bird does best against which type of block.
Let me try to zero in on how much “skill” you think you have at AB2 by laying out a scenario:
1. You masterfully restart the first level until you get a setup where you can strike with one bird and even have two birds in the hopper where you know you can Birdie the next room (this assumes you are playing through a level for a second or third time).
2. You proceed to do well on the second and third rooms.
3. In room four you face two wizards, both of which blip to alternate safe areas — twice. You end up burning through four birds to clear the room. (If you have a “skill” that can work around this, please share — that is what the original poster is asking about!)
4. In room five, a laser pig rests right by the slingshot, and a rocket pig resides on the far tower. You wait for laser pig to sleep, but he wakes up mid fling so you waste a bird. Then Rocket lands successfully, right next to the slingshot. But you make it through and still have two birds left…
5. …for the final room which is all stone. The two birds you are left with? Chuck and Blues.
How would you use your “skill”, exactly, to beat this level? You did everything right, yet ended with an impossible situation, a situation that can NEVER happen with AB, Rio, Seasons, Space, SW, or SW2 because the levels are consistent and more cleverly designed. Some of the scenarios that can develop in AB2 are the same as if there was just a big roulette wheel at the end where red indicated LOSE and black indicated WIN. It’s random. That’s why you hear some people saying “money grab” or “uninstalled”. Randomness begets frustration.
You are entitled to your opinion, of course, but please don’t say complaining about randomness/luck is the mark of a bad player as if you are stating a fact. It’s just not true. I’m pretty good at AB games. Everything is three-starred and I’ve not spent a cent (OK, AB2 isn’t three-starred yet, I am on level 333). And when I see someone plaintively asking, “Is this kind of hard?” I see see no reason not to state things as they are and say, “Yeah, it’s pretty random, but here are some things you can do (if you aren’t already doing them).” Why not turn the moment into a teachable one instead of a contentious one, using terms like “bad players”?
Thanks,
sutekh137
PS. And of course the frustration mounts when the game crashes on room 4 of 5 for no reason — like it just did for me on 333 (I was doing well, too! *smile*). The second time, two “slam dunk” rooms turned into 3-bird crap-fests due to wizard pigs teleporting twice — nothing I could do. The list goes on and on, and there is no “getting better” for me.