Reply To: Make Your Own [item] thread

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WhiteAsIce
@whiteasice

Can only think of set effects right now, not actual weapons.

* Red: Mighty Blow – 20% chance to immediately blast the target foe out of the battle field. That foe will not take damage, make an action, or heal for a turn, and will return the next turn. Charge or counter moves pause for a turn.
* Chuck: Haunting Mirror – 15% chance to inflict Haunt on a target foe for 3 turns. Whenever an ally attacks that foe, a mirror image of that ally also attacks with 50% power.
* Matilda: Healing Egg – 15% chance to summon an egg after an attack. The egg’s health is based on Matilda’s level at a rank 1 class. If the egg is not KO’d after 3 turns, it hatches, cleansing and healing all allies to full health, then breaks. Only one egg can be active at a time.
* Matilda: Holy Expulsion – after an attack, there is a 33% chance to cleanse all allies. For each ally cleansed of negative effects, a random foe takes 140% damage.
* Bomb: Cannon Fire – 20% chance to summon a cannon after an attack. The cannon’s health is based on Bomb’s level at a rank 1 class. If the cannon is not KO’d after 3 turns, it launches cannon fire at the enemy team, dealing 100% damage to all foes, then breaks. Only one cannon can be active at a time.
* Bomb: Parting Wish – 45% chance to put Parting Wish on a target foe. If that foe is KO’d within 1 turn, Parting Wish deals 50% damage to all other foes.
* Blues: Shroud – same as banner, but all allies get it and only 10% dodge
* Blues: Split Up – when Blues attack, there is a 10% chance that Blues will instead attack three times targeting random foes. These three attacks will only have 33% power.