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In my experience, it makes no difference whether you spin the wheel, tap it, or even pull it backwards. It does what it does. And I’ve been using BlueStacks (emulator) where a click is all I can really do (hard to do any sort of meaningful “swipe”). Another way I know that tapping different ways has no effect is when rolling for items at the anvil and cauldron. I could predict within a few piece of Rage cake, for example, exactly how many I was going to get for a given number of ingredients. And it made no difference in how I tapped or swiped the wheel. (We are talking hundreds, if not thousands, of spins).
Yes, I don’t see why we can’t go back and get what we are missing. But as you said, that doesn’t help with time constraints. Might as well get everything you need before proceeding if your goal is to get the new class.
Thanks,
sutekh137