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KA, the voice of reason, as usual. I certainly hope you are right!
The difference this time (in my opinion) is the delayed gating. IIRC, the Red Event opened a new gate every 24 hours, so by day four or five it was wide open. Am I incorrect in my remembrance?
In this Event, with the Second Gate taking 48 hours to open, we are already “up against it” a bit unless rewards increase (they did not between the first and second resource, but that’s because we only needed 5 and 10 items, respectively — still pretty easy).
When the second gate opens, we will have 8 days to get 75 resources (correct me if I am wrong on that). Eight days of stamina, with three hours off per night, means 84 stamina per day. That means 28 3-stamina battles per day. ***IF THE SPIN-REWARD SCHEME STAY THE SAME*** that would equate to 10.5 resources gathered, so call it 11.
Eleven resources per day means 88 resources. Not a hugely comfy margin over the required 75.
And that’s not even considering what happens if there are more delayed gate openings that make the crunch for 25 and 30 items down the road even more onerous.
All I know is that I didn’t feel any sort of crunch, at all, in the Red Event (and that without using stamina or FE much). I’m a curmudgeon, but still didn’t notice anything amiss. So, if something seems “off” now, then I think it’s different enough to be concerned about it. Of course, it all depends on whether or not the spin rewards change and whether or not gate delays continue. And we won’t know that for another 26 hours or so. *smile*
Thanks,
sutekh137