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@20qmindreader
I have six TFs at level 12, the rest at level 11. Once I got Arcee and Airachnid to level 11, like @partshade, I level them up “evenly” until one starts failing miserably. After I got them all past level 10, insta-death stopped happening. Also, tossing a level 12 TF into medium or easy mission means only having to send out two TFs for those, freeing more TFs to “play”, unless, as seems to be common, TFs on missions tend to be those who spawn in nodes grrrr. I haven’t noticed any hard or very hard nodes lately…maybe that will start happening a few months from now when more of my TFs are level 12, just a theory.