Reply To: Seasons just got easier!

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psquare53
@psquare53

I’ve been working my way through Seasons, catching up on the last three years(!) and ME. I’m into Pig Days now. For each level I develop my 3-star strat, then I check the ABN comments and 50% of the time I’m around 10K short of average, so I refine my strat until I (usually) get above average. Some levels just don’t respond as the original commenters state. This has been rather consistent since I started catching up, over the past six months.
I remember a commenter mention what he called the Diminished Damage effect, when you notice the same hits don’t produce the same amount of damage after a while. His comment was quickly dismissed, but I’ve noticed this since World 1. For some reason, the most damage seems to come during your first 5-10 resets on a level. Then I noticed that trajectories of birds shot exactly the same way (as near as I could tell) would consistently travel long or short of targets. This would last for 5-10 resets, then it would change again. I started referring to these aberrations as “bad physics”. Usually I try to adjust and get through the “bad physics” time or just quit and restart the game. Then the birds are traveling correctly, and you have a bunch of resets where your strat works.
I don’t have proof of this effect, only my own anecdotal observations, and I’ve always used iPhones, so there may be some pixel resolution issues, but I would swear that AB physics changes just a little every 5-10 resets.
Basically, I’ve found that the hard levels are just that – really hard. Some of the ME levels are practically impossible, although so far I have 3S and ME in every AB and ABS level (15 left in Pig Days to become current). The ONLY level which I found really easy with much higher scores than average is Pig Days 3-3 (Chinese New Year), which was released in February, so that’s not very long ago. My top score is 192960, I stopped playing it after reading about the glitch, I didn’t want to lose my high score like Ham Dunk 4-13.