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Thanks for the clarification.
We kind of suspected as much.
“However, the actual gem earning potential has been increased. If you play missions you have more chance to earn more gems and coins than you could previously. So basically we’ve tweaked the system in order to encourage missions.”
Are you sure that the gem output from missions has been increased?
As I noted in an earlier post to this topic, it seems to me that gems from missions have also dropped significantly. If as you say above, gems earned from missions have been increased to offset the decrease in gems earned from random crates, then I shouldn’t be seeing an overall decrease in gem collection, but that’s exactly what I’m seeing nowadays.
Case in point, I just claimed a 24-hour Hard mission a few minutes ago, and there were no gems to be seen at all, only coins, pigs, a Super Rareium and a couple of Anger Chips.
Similarly I claimed two 12-hour missions (one Easy, one Medium) last night and all I got was 4 gems even though I had earned five keys on both missions, and one of them didn’t even have gems as available rewards.
In fact, I’m pretty sure that over the past week or so, I’ve actually earned more gems from the Easy and Medium missions, than I have from the Hard missions, which seems counter-intuitive presuming that mission rewards are supposed to be better from completing Hard missions.
The only missions I do are the 12h and 24h type, with lots and lots of “?” in the potential rewards.
So I’m not sure how it’s really encouraging us to run missions, when gem output from missions is actually lower than it used to be, and only slightly higher than gems from crates?