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Before this upgrade was released, I was growing bored with the repetitiveness, but I was sure an upgrade would bring new features and make the game addictive again. I played everyday, to achieve completion by getting all the bots to level 10. I was so confident the ABT developers would deliver something exciting soon.
The upgrade was released just after I hit rank 250 and I was delighted…..until I installed. Utter disappointment. Two things sucked all the joy out of the game:
1. Insta-utterly-unreasonable death of level 10 bots…level 10!… Rovio had to be kidding…did they realise what a trudge it took to get to rank 250?
2. What was even worse was that they changed the ceiling level to 15. 15! More endless waits to upgrade, added to the frustration of bots dying unreasonably while playing the same old repetitive nodes endlessly.
The missions were interesting at first. The descriptions were cute. But soon, they seemed like a game for a 7 year old. No skill needed. Select mission. Match symbol of mission to bots. Decide whether to surrender pigs. Hit go.
I lost interest and stopped playing. Until I randomly picked up the game again and discovered upgrading resolved insta-death. Now that I play off and on, I’ve discovered something that I like. The game had turned repetitive in part, because it had become too easy. When all bots were level 8 and up, pre-upgrade, they barely ever died. Challenge is necessary to keep things fun. Now, I can accept the new level 15. I no longer consider that the goal is to get all the bots to peak level. I upgrade so that I can complete hard events. When I find a node that is rated hard/very hard but a level 10 bot can still complete it provided I use a degree of planning and manoeuvring, I feel engaged.
I am still not enthralled, but I haven’t totally bailed either.
The game needs some new areas soon.
Rovio should also seriously consider allowing multiple simultaneous upgrades. It would make the game far more interesting if I had the leeway to find ways to earn enough coins and materials to upgrade all bots who are facing certain death on the screen, simultaneously. Right now, I am forced to play less because some nodes are impossible to clear. Skywarp makes no sense, because if I clear a node I still have a high chance of a new unplayable event. If I could simul-upgrade bots to make the nodes complete-able, I would have more to do in the game. I’d rather turn in sky-warp gems as the cost for a simultaneous upgrade than to clear an event.