Reply To: Rovio!! Nerf the DIFFICULTY settings

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jman
@jman

@optimuspig

I’ve noticed the same thing with the buddys. For instance a L1 Optimus can shoot down missiles right away. If I’m using my L6 Optimus he cant hit it till it’s real close. All the buddys seem to have more power per shot and faster reload time as well for their level.


@jasonred79

Not sure about your theory, it seems that the scale of how hard a node is based on rank may be a problem.
For instance I’m R103 but before update I’d be R91. I’ve got Arcee and Aracinid both at L6 thus making my progress harder maybe. I did have 4 nodes that were unplayable going from L5 to L6. Once that TF was upgraded I had no problem completing the run. I’m like halfway through upgrading to L6 and now have 2 nodes that are unplayable that are L6 Tfs.

So my theory is hardness of the game is based upon rank. You all unlocked Arcee and Aracinid and went up several ranks and now it’s making the game harder. My guess is Rovio didnt tone down the hardness by 30 levels when they introduced the 2 new TFs.

Just a thought I may be way off here.