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It almost seems less of a “glitch” and more of a deliberate ploy to get those of us who have invested in the game since the beginning to finally break down and either buy Jenga or pay for crystals so we can bomb the nodes we can’t beat.
Well, @julrey, I hope that isn’t the case—but it seems everyone agrees. I was an early adopter of the game, but I was 1 part cheapskate and 2 parts hoarder. So before this last update, rather than upgrade my TFs, I focused on accummulating coins and gems. I’m not at L200 because I also thought I would be better off waiting ’til the update to rank up (so I could open areas faster with lower-level TFs), but then no new areas were rolled out. So now I’m actually upgrading with the stash of coins I was busy hoarding.
Hopefully Rovio will listen to what players are saying and provide better options to get gems—like in Jenga mode, which I still think needs major work, despite the fact that I have very literally made back my investment in coins—or at the very least, balance the difficulty scales.