Here is our 3-star walkthrough strategy for Angry Birds Star Wars II Rise of the Clones Level B4-S1 (Bird Side). The strategy shown yields a score of 170,500.
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I see that someone different posted these walk-throughs. While I still appreciate the work, I really am missing the written walk-through descriptions, as very often I can’t tell exact placement from the video.
Any chance of getting these added in to the Rise of the Clones walkthroughs?
Respectfully
JMF
@jayemmeff That was my decision. It was one made purely to save time, as the text walkthroughs are quite time consuming and update days are hectic to say the least. The plan is to go back through and add them this week.
cc @amslimfordy @sal9
@BirdLeader
@amslimfordy
@sal9
THANK YOU!
Despite the fact I live not just in the US, but along the East Coast in Delaware, I have no access to high speed internet & am rarely able to connect at a speed which allows me to view an ABN or YouTube video, so without written descriptions, I have to rely only on members’ comments. I know it’s more work, but I can’t be the only one for whom this is a problem.
Easiest way is with Mace Windu . To the first pilar on the same line as the”glassboxes”,than shooting into the glass.Easy to get more than 170.000 points. @justpast40 @jayemmeff my problem is that my english is not very good. My internetconnection is well very good.;-)
@swanz, I wasn’t suggesting only a written description, videos are extremely helpful when or if the internet connection is fast enough to allow for their viewing, however a written description accompanying the video is what I meant. I imagine it’s also
what @jayemmeff meant. BTW swanz, your English seems just fine.
My different strategy.
Make swap in Lando; and the aim to the lower right.
I shot a laser at a piece of the ice from the left edge of the structure.
168,260 is 3 stars!
Just played this lvl yesterday and my strat was the same as @swanz ; now time to me to detail 2.5 things lol:
1- Send Mace directly to hit the pillar, then force-fly-sabrering at precise hitting time… that could break the pillar if luckly. WHERE you hit the pillar counts a lot.
2- I’ve noticed that any flying debris will score if falls between the pillars, if out, low score or no score at all.
(end of start/tips)
(Rare gameplay issues..)
(2.5-a)
Also the scoring difference between attempts seems to be related to that falling debris area. Each time I’ve scored over 171K all debris gone into pillars’s area. Could be some kind of bonus thing or just a issue on the script…
CASE:
…While all debris was between the “perimeter” formed by all pillars, inmediatly score changed to 151,000 (was near 137K), and still debris falling on screen, not so much but at least 2 half-mid-platforms with smaller pieces too, “just to add 500 points to the 151K-score??? No way, there was 1 Tnt crate in that debris group… never blow, never damaged, did nothing. and was falling surrounded by extremelly closed stuff.
(2.5-b)
Anyone noticed in some levels on this chapter, a new, rare sound plays ramdomly but very unfrecuently? That sound is very different from all others, to me sounds like a mechanical hi-pitching device…
And took me a while to-link that sound-seem to be triggered on/while/with “something” happen/ocurrs while birds are in the air… angle? direction? speed? targeting? activation? dont know. Most probably: nothing. But curious thing. Now, back to the previous case described, part 2:
Noted that odd sound when activated Mace’s sabre upon pillar hitting, and sounded while sabre was in the air and stopped wiile sabre’ gone. Then all the described things happened.
The case: my 1st +170K scoring on this lvl.
Food for though.
172,333K Same way described above.
As it should be, the pic…
https://www.angrybirdsnest.com/members/tienshenlong/album/picture/10264/