-
Everyone knows how bad the auto play is, but now i will test it to see how bad it is. First, lets see what i have.
Level 52 birds
Red bird, samurai
Attack, 3*606 damage
Chili, 6063 damage
Weapon, titans wrath
Shield, (the one thats part of the banner breaker set.White, druid
Attack, does 377 damage, then 1077
Healing, 967 to target, 440 to all else
Weapon, doom
Shield, demise
Nightmare, 2152Blues, tricksters
Attack, 1833 damage
Chili, 3336
Artillery, 5169Let see what i can do first without autoplay, i will be testing the autoplay on SRC
Wave one
Pigs, pyro pig, stick pig, 2 rougesRound one
All bird attack the pyro pigRound 2
Red, attack the stick pig, KO’s it
White, attack rouge 2
Blue, attacks rouge 2
Extra effects, pyro pig KOed by poison, rouge 2 KOed by poisonRound 3
White, heal (it went first, you will see these notes when order matters
Red and blue, attack rouge 1 and KOed itNext wave
Pigs, lightning pig, 3 mummiesRound 4
All birds attacked the lightning pig
Extra effects, lightning pig KOed by poisonRound 5
Red, attacked mummy 1, KOed it
White, got stunned
Blue, attacked mummy 2, KOed itRound 6
Red attacked mummy 3, KOed it(red went last in this round)
White, heal
Blue, cheer (to have the buff for the next wave)Next wave
Pigs, nature pig, pigmy shooters, feather pigmiesRound 7
Red, used chili, KOed the nature pig (red went first)
White and blue, attacked the shooter pigmies
Extra effects, poison KOs the shooter pigsRound 8
All of the, attacked the feather pigmies
Extra effects, poison KOs feather pigmiesNext wave
Pigs, necromancer, banshee, stinky zombieRound 9
Red, attacked necromancer
White, attacked stinky zombie
Blue, attacked banshee (artillery), KOed itRound 10
White, heal (it went first
Red and blue, attacked necromancer
Extra effects, stinky zombie KOed by poisonNext wave
Pigs, wizpigRound 11
Blues, used chili (it went first)
Red ant white, attacked wizpig
Extra effects, nightmare, vinesRound 12
All birds attacked wizpig (blues got artillery)Done
Now for the autoplay, the auto play will be rated in stupid points(SP), so lets see how many the autoplay gets. The auto play always attacks in this order, red, white, blue
First wave
Red, attacked stick pig, KOed it
White, attacked pyro pig
Blue, cheer +1 SP for using cheer after the birds attackRound 2
Red, attacked rouge 1 +5 SP for not protecting when the pyro pig was about to attack
White, attack rouge 2
Blues, attacked rouge 1, KOed itRound 3
Red, attacked rouge 2
White, attacked pyro pig +1 SP for trying to double poison the pyro pig(you cant double poison) and the birds weren’t at full health.
Blues, attacked pyropig
Extra effects, vines KOed pyro pigNext wave
Round 4
All birds attacked the lightning pigRound 5
Red, attacked mummy 1
White, attacked mummy 3 +1 SP for not healing (it cant KO the mummy)
Blues, cheer +1 SP for cheering after the birds attackedRound 6
Red, attacked mummy 3 and KOed it +1 SP because the poison would KO the mummy
White, use chili +10 SP for wasting chili to heal and because it wont use its defensive ability with powerful healing
Blues, attacked mummy 2, KOed itNext wave
Round 7
Red and blues, attacked the shooter pigmies
White, attacked the nature pig
Extra effects, vines KOed the shooter pigmiesRound 8
Red and white, attacked the feather pigmies
Blues, attacked the nature pig
Extra effects, poison KOed the feather pigmiesRound 9
Red, attacked the nature pig
White, attacked the nature pig +1 SP for trying to double poison the nature pig and the birds weren’t at full health
Blue, cheer +5 SP for not KOing the nature pigRound 10
Red, used chili +15 SP for wasting chili when the normal attack would KO the nature pig
White, none +3 SP for not healing
Blues, none +1 SP for not cheeringNext wave
Round 11
Red, attacked stinky zombie
White, attacked necromancer
Blues, attacked the necromancer +2 SP for not handling undead enemies correctlyRound 12
Red, attacked stinky zombie, KOed it
White, attacked banshee +3 SPfor not healing
Blues, attacked bansheeRound 13
Red, attacked banshee
White, none +3 SPfor not healing
Blues, none +1 SP for not cheeringNext wave
Round 14
All birds attacked wizpigRound 15
Red, attacked wizpig
White, +5 for trying to double poison wizpig and for not healing
Blues, used chili +2 SP for not using chili firstRound 16
Red, attacked wizpig and KOed it
White, none +1 SP for not healing (to get a better score)
Blues, noneSubtotal: 60
Now for bonus points
+20 SP for only healing once, and wasting the chili to do it
+10 SP for cheering last
+27 SP for wasted bird turns
+5 SP for not protecting when a charge attack is about to hit
+10 SP for excess attacks because of poisons
+5 SP for always attacking in this order, red, white, blue
+20 SP for handling undead incorrectly
+40 SP for taking 4 more rounds then me, with the exact same things
+20 SP for wasting chili
+20 SP for not KOing a pig when doing that would end the waveGrand total
+60 SP (subtotal)
+177 SP (bonus points)
Grand total 237 SPReally 237 SP!!! That means auto play is really stupid.
Comment below for what you think the score should be, and also comment battles where you test the auto play, i want to hear more.
- You must be logged in to reply to this topic.