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…. by dropping him/her off a cliff.
I just noticed that if I fail to activate a Pig City electro-bridge in time and I summon my buddy into the gap, that I lose the ability to summon him/her for the rest of that entire node run.
This must be new, because at least up until v1.5.19 (the version I was playing before Rovio forced me to update to v1.6.23) the only consequence was that I’d lose my buddy for the duration of that summon, but then he’d be back when the timer reset.
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