The RPG version of Angry Birds is actually quite OK. Far away from the original concept of Angry Birds but I enjoy it.
Most others – Fight!, Go!, POP! or Goal! for example – are merely rip-offs of existing game principles – match-3, kart racing, bubble shooting, and mobile football. Some people like them – I didn’t enjoy POP!, for my part.
And seeing what they’ve done to the original slingshot games – see Angry Birds 2 – is just a big letdown. Health system, high dependency on in-game currencies, levels that are much luck and little skill (and there’s WAY too many levels at once – 560 levels, that’s something that the original game needed six years to achieve!), a PvP zone infested with cheaters, and the storyline is just… flat. The original game had lots of creativity, a funny and variating storyline with each new chapter, love was put into the game, and levels were hand-crafted – in AB2, they’re computer-generated making even walkthrough videos impossible because the only rooms that are always the same are the boss rooms. Oh and speaking of bosses. You knock them out, throw them down bottomless pits, and yet still, about 30 levels later, they’re magically there again and take your eggs away. Forever tragedy. That’s how I’d feel if I was Red or anyone else of the flock. If I knew the pigs would always return, even resurrect, to steal my eggs – why would I still bother continuing?
We’ve gotta see whether Angry Birds will last. Most of its future, however, will not depend on any of the games, but on the success of the upcoming movie.