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  • Angry Birds Star Wars Moon of Endor Level 5-30 Walkthrough The first bird is the most important for a good score, though you can't control it completely. Try to get at least 50k points or more. Time the launch so that you can hit two laser bolts with the light sabre. The first should be deflected into the big log pile and the second into the diagonally hanging log for a total of 7k-8k points. (You get a lot of points when you hit a log with a laser but none when you hit it with the light saber). Then hope that at least 3 whole logs roll into the bunker where they get destroyed after a small delay for 7k-8k points apiece. One log might roll next to the first AT-ST's ankle and prevent it from falling too soon, allowing it to shoot 10k+ worth of lasers into logs. Eventually, something might hit the TNT boxes and knock out the two pigs. If something hits the second AT-ST, wait and see. You could get a lucky one-birder for 150k or even 180k points. But a lot of the time, you are faced with a tricky spare and can barely make 3 stars (120k). If the bunker gets covered by debris, give up and start over. Normally, you should use your second shot to open the bunker in a controlled manner as follows. Aim Luke at the toes of the second AT-ST and launch just before the top door closes. Shoot lasers towards the small wood pile at top right and time your shot so that the first two lasers hit the diagonally hanging log. It should have already taken one hit; a total of three hits takes it down. Hope to push some more wood into the bunker before it explodes. If a third shot is necessary, push a log into the remaining TNT. You get no points from the explosion itself but there could be a lot of collateral damage. If this option is not viable, there are usually other options.
  • Angry Birds Star Wars Death Star Level 2-40 Walkthrough Finally got a one-birder. The key is drop the blocks from the top platform onto the moving platform with the Keke pig (moustache). Try to catch as many blocks as you can (it helps if Luke knocks Keke off first). If you catch two layers of blocks, the fighters are more likely to collide with the topmost blocks. Then, just wait until the blocks fall off the platform as it turns left and right. Hopefully, they fall one by one and hit the fighters. Debris from an exploding fighter can take out any other pigs nearby. So theoretically, one lucky block is enough to wipe out the entire second wave of attackers (2 fighters and Vader). But the more you start with, the better your chances.
  • Angry Birds Star Wars Death Star 2 Level 6-30 Walkthrough This may useful to know when trying to get that elusive one-birder: you must hit the Emperor exactly 12 times to immobilize him and release Vader from his power. Hits by birds, small objects and large objects count equally. There is no time limit for the 12 hits. However, after a few seconds without hits, the Emperor will regenerate its power field. When the Emperor blasts the power field out and starts to move, if there are any objects inside the field, they may explode and give an extra hit. Therefore, if you count 11 hits and there is a wooden ball stuck under the Emperor's platform, just wait and see what happens.
  • Angry Birds Star Wars Death Star 2 Level 6-30 Walkthrough Patience finally paid off. absw-6-30-118520.png I like to prepare by pushing the emperor as far down as he can go. The fastest way is to aim at his bottom left chin, get tangled with his head armor and gently pull it down. Finish by tapping at the top of the head a few times. Then I find a trajectory that gives Vader a fast spin after the bounce, almost reaching the ledge on the right. I activate the force just when the spin slows down. Start conservatively, there is no hurry (if you activate too early just once, that's the end).
  • Angry Birds Star Wars Path of the Jedi Level J-29 Walkthrough Trivial one-bird >80k: Zoom out. Wait only a couple of seconds, then launch just above the gravity field. Shortly after Han has exited the visible area, shoot at the block next to Vader. Adjust timing as necessary to avoid hitting any floating blocks. You should have a >50% chance of clearing the level.
  • Angry Birds Star Wars Death Star 2 Level 6-29 Walkthrough Yes, this generally the same strategy. Aim at the diagonal metal plate (the stars only refer to a specific image I posted). You can vary the aim a little (aim closer for more spread between the 3 rays, aim further away for less spread). Sometimes it seems that the plate gets destroyed early and the third ray is not reflected, so plan to hit your targets with the first two rays.
  • Angry Birds Star Wars Death Star 2 Level 6-30 Walkthrough Thanks, I guess this young jedi just needs more patience and practice before learning how to better feel and control the force.
  • Angry Birds Star Wars Death Star 2 Level 6-30 Walkthrough I'd really like to learn how to reliably earn that extra 10k (because I'm 9830 points off the lead:-)). How would you describe the pattern of Vader's flight when he's about to return? I've taken a hundred practice runs (take 2-3 birds to immobilize the emperor, don't worry about the cleanup, just try to make Vader return after the final kill) but I've only succeeded a few times and I haven't seen a clear pattern.
  • Angry Birds Star Wars Moon of Endor Level 5-30 Walkthrough Two-birder with 159k. First, launch Luke into the pile of 6 logs. Many variations are possible. You need to remove the top log (to make space for Han's path), destroy all pigs left of the bunker and score plenty of points (crack the logs, blow the TNT, etc). Launch Han into the TOES of the AT-ST on the edge of the bunker. The toes are its weak spot and Han's longest possible arc will just reach their tip. Launch in the middle of the period when both doors are open, or shortly after. Along the way, shoot a laser between the diagonally hanging log and the AT-ST's head into the pile of 3 logs at the top right. Only one shot needs to go through. If the aim and timing are just right, the AT-ST starts to glide into the bunker soon after the top door opens. When it's almost in the bunker, the door will close briefly. If the door closes too soon, the AT-ST will fall forward, but if the timing is right, it will stay in position and then fall into the bunker when the door reopens. Its head will explode inside the bunker and blow it out. Meanwhile, the first log in the small pile on top has split, and the log on top starts falling into the now open bunker knocking out the remaining pig or two.
  • Angry Birds Star Wars Moon of Endor Level 5-28 Walkthrough I should probably add that it's beneficial if the AT-ST's left leg is torn completely off by the falling Chewie. Otherwise its drag may stop the swinging too soon and its weight will prevent the head from turning around.