Angry Birds Rio Rocket Rumble Walkthrough Level #10

Our strategy for Rocket Rumble Level #10 is to send the Blue birds towards the base of the first tower. Then send Stella towards the two rockets, and trigger upon impact. The bubbles should lift one of them, and drop it at the base of the remaining tower. The score in the video below is 120,870.

Hidden Rocket Alert!

If you have a different strategy feel free to leave a comment below; however, don't just post your score via the comments, as that's what the leaderboards are for.

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Tags: Rocket Rumble
Category: 09. Rocket Rumble, Angry Birds Rio, Walkthroughs, Walkthroughs
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Comments (6)

Rank: Master Slinger with 7095 points
By bonneypattycat (@bonneypattycat)Score: 134,840

Since nobody has posted anything yet:

1st bird like video.

2nd bird: Of course, you want to grab both whirly thingies, and without setting them off. Send pink just over the top of both, then activate. It is nice if one falls on each side of the divide.

Avatar of fenikusRank: Explosive with 2425 points
By fenikus (@fenikus)Score: 139,050

Yes, the key to my getting 136K was sending each “whirly thingy” to each side of the divide. Takes a lot of practice, but it’s best for the right “thingy” to fall down the side of the tower on the ground for maximal damage. How the left “thingy” falls decides whether you get good or great score. This level is weird to me though because there were times where almost everything was destroyed and I’d only get mid to high 20s. Certainly my high score visually didn’t look any better than many previous attempts.

Avatar of birdMeisterRank: Explosive with 2435 points
By birdMeister (@birdmeister)Score: 135,010

I found the best way to avoid premature triggering was to shoot Stella in a high arc and then activate the bubbles just before contact. Most of the time that works, although sometimes the blue one will trigger. The best aim point I found to split them was just slightly to the right of the gap between them. But even with splitting and avoiding triggering, they don’t land right giving average results, so some luck is still needed.

Avatar of f91jswRank: Master Slinger with 5220 points
By f91jsw (@f91jsw)Score: 132,950

I found the “opposite” way easier: a fairly flat trajectory that goes just over the fireworks and trigger when she is just over the point between them. Then there is no risk of triggering them.

Avatar of Bird TesterRank: Master Slinger with 6960 points
By Bird Tester (@bird-tester)Score: 136,520

Light lob arc and gently catch Street Wheels before contact works excellent. I was tryed the same but when i sow description and scores I aply few attemp more with +10K to 136.

Avatar of Lark BuntingRank: Fling King with 4445 points
By Lark Bunting (@dbecker)Score: 131,650

Same as @f91jsw. The scoring is mysterious. Not sure why the first shot sometimes yields in the 55,000 range and others at 64,000. Obviously, the latter is better. Getting the mushrooms is important.

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